Agile Testing
Course ID
Course Description
Prerequisites
Audience
Course Content
- Testing Origins of Agile Testing
- Agile Testing vs. Traditional Approaches
- Agile Testing Principles
- Whole Team Approach
- Building Quality In
- Continuous Improvement and Feedback
- Ingraining The Agile Testing Mindset (Hands on Exercise) Testing Techniques Testing activities can be broken into various categories (or Quadrants) of testing based upon their purpose and value. Automated testing can be performed at various levels (the automation pyramid) within a software application, and appropriate testing techniques must be applied to each. This topic provides the learner with a sound understanding of the purpose of various categories of testing, opportunities for automation, and testing techniques so they can be applied appropriately and at the right time within an Agile environment. Developer testing of individual software units and associated components is critical to detecting implementation defects within software. Unit and component tests are leveraged within TDD as well. This topic helps the learner to thoroughly understand the purpose and approach to successfully implementing unit and component testing on Agile projects and how testers support developer testing during development cycles. Test Driven Development (TDD) and its derivatives, Acceptance Test-Driven Development (ATDD), Behavior-Driven Development (BDD) and Spec by Example are techniques for assuring that Stories are implemented in a manner that satisfies the customers needs. This topics helps the learner to thoroughly understand the purpose and approach to successfully implementing these techniques on Agile projects. Testing of User Stories is critical to successful development of software within an Agile project. This testing is often performed using the techniques above but can be done in other ways as is appropriate or necessary. This topic enables the learner to thoroughly understand the various options for testing User Stories during software development; this is an extension to ATDD to include boundary conditions, and other types of testing such as exploratory testing.
- Agile Testing Quadrants of Categories
- Automation Pyramid Introduction
- Testing Techniques
- Unit and Component Testing
- Pairing Between Developer and Tester
- Acceptance Test Driven Development (ATDD)
- Behavior Driven Development (BDD)
- Spec by Example
- User Story Testing
- Feature Testing
- Exploratory Testing
- Non-Functional Testing Agile Testing Process Testing during an Agile project is team oriented, so it is common for every member of the team to provide some level of testing support. This includes the Product Owner and other Business Representatives and the programmers in addition to the testers. This topic provides the learner with an understanding that within an Agile project, the entire project team is responsible for testing activities, with specific focus on how this affects specific roles. Lightweight planning and documentation is typically of Agile projects. The best Agile projects do just enough planning and documenting to support project activities and the needs of the end users. This topic provides the learner with an understanding of how lightweight test strategy and planning is performed on Agile projects, and how decisions are made regarding what type of test documentation, records, metrics and reports are needed and how much is enough. Agile projects employ a variety of techniques around the delivery of the product, including Time boxed Iterations and Continuous Delivery, that all have very strong focus on testing. This topic helps the learner to appreciate all of the various ways that testing is used in the End Game activities (which do not just happen at the end of the Agile project!) Multiple environments are often necessary to support testing activities during iterations and the release process. This topic provides the learner with an understanding of the typical test environments that must be set up and maintained to support testing activities during iterations and releases and how the product must be managed as it progresses through those environments. Distributed teams are a fact of life in most organizations and must be dealt with to make Agile testing initiatives successful. This topic provides the learner with an understanding of how communication and coordination of testing activities can be most effective on distributed teams.
- Team Based Testing Approach
- Typical Business Representative Role in Testing
- Typical Programmer Role in Testing
- Typical Tester Role in Testing
- Role of Test Managers in Agile
- Different Strategies Based on Levels of Precision
- During Iteration Planning/Kickoff
- Lightweight Test Plan Documentation
- Defect Tracking and Management
- Results Reporting
- Test Metrics
- Regression Tests
- Time Boxed Delivery
- Continuous Delivery
- Post Development Test Cycles
- Iteration Wrap Up
- Definition of a Release/End Game
- User Acceptance Test (UAT)
- System Wide and Cross Team Testing
- Post Release Testing
- Documentation for Regulatory Requirements
- Typical Environments for Test
- Build Pipeline
- Automated Builds
- Testing the Proper Build
- Test Data Management
- Distributed Team Communication
- Distributed Team Coordination
For More Information
For training inquiries, call 850-308-1376
or email us at eramos@gbsi.com
Course Details
Duration - 2 days
Price - $1495.00 USD
(Discounts may apply. Call for more information.)
Acceletrain Collaborative Learning Environment (formerly know as VILT) places industry certified and expert instructors, peers, learners and multi-media components into a "borderless classroom", and interactive learning environment that can span multiple physical locations. VILT combines the benefits of the traditional brick-and-mortar classroom with innovative learning techniques and the cost savings of internet-based training.